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God’s gun theme reminds me of part of “River Mission” from Battlefield 2: Modern Combat OST. I think Lorne was an additional composer on that score aswell (excellent OST btw)God’s gun theme reminds me of part of “River Mission” from Battlefield 2: Modern Combat OST. I think Lorne was an additional composer on that score aswell (excellent OST btw)"It's good shit lieutenant" The principle is based on Thomas Newman's Bond.  "Take back what's ours" and "the truth" is Ad astrahonnestly, I do get why people refer to MW2, but to be honest, it's not the same.  With the amount of time I heard that score, I can say that it uses the same drums, and a pattern that is quite similar to the one used in MW2, but it is not a copy/paste.  It's no different to me than Junkie XL re-using the same pattern of drum in all of his recent scores since Mad Max.  When it comes from the same composer, I guess it's normal to have works that parts that similar from a score to another.  Just think of John Murphy who re-use his powerful theme from Sunshine in a lot of his scores (28 weeks later, kick-ass, etc).   <br><br>Actually I'm quite glad he re-used the themes from Mancina as that was, to me at least, a big miss for BB2 even though Rabin and Jablonsky did a great job.  It's like doing a James Bond movie without the Bond theme.  It might be good, but it miss the little something that gel everything together. ;)  I really like what Lorne did on this one.  Even though he re-used the theme, he made them his own, in a similar way he did with MI Fallout, while sometime paying homage to the original ones. ;)  My 2 cents.Not really familiar with either Mancina’s BB score or MW2, but I’m really enjoying this. It’s like an old-school MV score filtered through Lorne’s sound. The main tune (which I’m guessing is Mancina’s) is a lot of fun, particularly when paired with the choir. <br><br>And as for Ad Astra, the villain motif in “Take Back What’s Ours” sounds like it was directly lifted from the space scenes of that score.
can I see the clip? is it on YouTube?can I see the clip? is it on YouTube?I love the score. It is action packed and to the point.<br><br>I saw his orchestra clips as well but I wonder why he actually spends the money and effort for orchestra when the end product sounds (as usually) 100 percent sample library. All the dynamics of real players are gone in the final mix so why bother with orchestra at all...I'm highly disappointed by the score... Lorne went the very easy way and recycled the MW2 score as well as the Mancina theme in almost every track. Like seriously... the only thing u here is MW2, Main Theme and lot of rustle-synth score. 1/10! No effort went in this score and I dont say that often.As for Ad Astra, unfortunately i can't hear anything from Ad Astra aswell :/ It's just MW2 mixed with Mancinas themes for me. And the cues from MW2, they aren't just drums, all the guitars, melodies, vibes, even the choir or the voices are included. The above mentioned cues from MW2 are not complete, there are plenty of them, but these will give you the idea of what we've mentioned. Again, i'm not mad, i'm happy that a wider audience can hear these cues, but then again, on MW2 they sounded better and fresher than on the BB3 score (i mean the quality of the recordings - you can hear the cues and instruments more directly. On the BB3 score it sounds like being in a bathroom hearing to the MW2 score). And as i said earlier, i would like to understand or know what Lorne thought about using all these cues. Time pressure? Unused opportunity for a wider audience? And then again that synth-sound even using a real orchestra :/
@ Mr Tweedy:<br><br>MW2 has hundred of cues, which has all the special atmosphere and sound-effects, but try listen to these cues to understand what i and others mean:<br><br>- Guerilla Tactics <br>- Guerilla<br>- Contingency<br>- Breach<br>- Retreat and Reveille<br><br>Funny thing, play the cue "Guerilla Tactics" from MW2 and let Shazam try to find out what track that is. It shows me as "Lorne Balfe - We're Dangerous People" from BB3 :DI really like this score!<br>Sure he used Mancina's Theme, that's allright cool, I don't hear anything similar to Ad Astra....don't know why somebody compare this score with Ad Astra....<br>That MW2 sounds are very great, he don't copy himself, he just used the Drums, what's definitely be OK!!<br><br>I don't know why people always want to compare scores....Everybody use his own Temp Music sometimes, that's normal!Please could you give me the exact name of the track from MW2 that is used in BB3? I’d like to compare both!I love Lorne´s music and all, but I am genuinely wondering, why they decided to re-use MW2 so much in the scoreas for the drums, yes, i would understand. but the orchestra? you're recording the strings from a real orchestra, so why the downgrade in sound-quality?
Because that parts are sampled drums and there are no real?i don't know what to think about the use of mw2. i mean, i love his work for mw2, it's TOO good to be just a score for a game, a wider audience should hear this, so i'm kind of happy to hear some parts of it here. BUT somehow, it's kind of a lazy move just to copy that 1:1. some cues are untouched and some cues are layered with some themes of mancina. i would be interested to know what was he thinking while doing this? <br><br>i followed his video uploads on his social media channels, where he showed some snippets of the orchestra and i truly loved that. but while hearing at the score, i'm dissappointed to hear the quality as it sounds like synth. i mean that typically Balfe synth sound quality. if he uses truly orchestra, than it's a shame and pitty that it sounds like synths in the end. he needs a better recording or mixing or whatever to get rid of that synth-quality-design and having the true-orchestra feelingMancina's theme + Ad Astra + MW:2= Bad boys for Life.Please enlighten me on how Bad Boys 3 sounds the same as Lego Batman or Genius: Picassowhy his music always sound the same...if he doesn't have time why he keep scoring more and more films per year? is it all about money?
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Atli ÖrvarssonMatthew MargesonClay DuncanSteven Kofsky
ComposerAdditional MusicAmbient Music DesignMusic Production Services
The Code (Complete Score)
Label: Unofficial Release
Length: 79'10
HZimmer.com rating:        3/5
Fans rating:     rate at 1 out of 5 rate at 2 out of 5 rate at 3 out of 5 rate at 4 out of 5 rate at 5 out of 5   2/5 (3829 votes)
  1. Bath House Assassination (2:20)
  2. Subway Pursuit (2:15)
  3. Subway Heist (4:10)
  4. Fortune Teller (0:52)
  5. Ripley's Surprise Visit (1:19)
  6. Very Bad Karma (1:27)
  7. Ripley's Proposition (0:38)
  8. Ripley Interrupts (0:59)
  9. Research (1:56)
  10. The Code (1:13)
  11. Stalking (1:02)
  12. Love On The Dance Floor (0:44)
  13. Sexy Time (2:02)
  14. The Dry Cleaners (1:52)
  15. Surveying The Surveillance (0:51)
  16. The Riga Rose (2:22)
  17. The Elevator - Probing The Security (3:07)
  18. Gabriel Steals The Bracelet (1:40)
  19. Preparations (2:24)
  20. Chinese Food (2:47)
  21. A World You Can't Trust (1:16)
  22. Meeting Petrovich (4:15)
  23. Breaking In (5:39)
  24. Romanov Porno (0:38)
  25. Voice Activaton (2:16)
  26. The First Vault Door Opens (3:17)
  27. The Door Code (4:50)
  28. Gabriel Is A Cop (3:20)
  29. Gabriel's Escape (3:21)
  30. The Exchange (1:50)
  31. Weber Gets His Man (0:23)
  32. The Wooden Eggs (3:58)
  33. Swindled (4:08)
  34. Ripley's Goodbye (2:50)
  35. A World You Can't Trust (Alternate) (1:16)
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T-Mann036 reply Replies: 2 || 2014-12-13 18:58:41
Hey Soldier... I have a question for you. Do you have any plans on listing the composers responsible for each track?


Hybrid Soldier2014-12-13 19:09:00
No I don't have the cuesheet for this one but Matt did a lot...


T-Mann0362014-12-13 19:28:02
I understand. Thanks anyways! *salute*

Mikkel reply Replies: 2 || 2014-11-24 11:43:01
01 - 1M1 Bath House Assassination
02 - 1M2 Subway Pursuit
03 - 1M3 Subway Heist
04 - 1M5 Fortune Teller
05 - 1M6 Ripley's Surprise Visit
06 - 1M7 Very Bad Karma
07 - 1M9 Ripley's Proposition
08 - 1M11 Ripley's Interruptus
09 - 2M1 Research
10 - 2M2A The Code
11 - 2M2B Stalking
12 - 2M4 Love On The Dance Floor
13 - 2M6 Sexy Time
14 - 2M7 The Dry Cleaners
15 - 2M11 Surveying The Surveillance
16 - 2M12 The Riga Rosa
17 - 2M13-3M1A The Elevator - Probing The Security
18 - 3M1B Gabriel Steals The Bracelet
19 - 3M2 Preparations
20 - 3M3 Chinese Food
21 - 3M4 World You Can't Trust
22 - 3M5 Meeting Petrovich
23 - 4M1A Breaking In
24 - 4M1B Romanov Porno
25 - 4M3 Voice Activation
26 - 4M4-5 The First Vault Dorr Opens
27 - 4M6 The Door Code
28 - 5M1 Gabriel is a Cop
29 - 5M2 Gabriel's Escape
30 - 5M3 The Exchange
31 - 5M4 Weber Gets His Man
32 - 5M5 The Wooden Eggs
33 - 5M6 Swindled
34 - 6M1 Ripley's Goodbye
35 - 6M5 End Credits Suite

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T-Mann0362014-11-28 07:12:08
100% complete!


Edmund Meinerts2014-11-28 10:47:52
Yes this...is the cue list that's right above you in the official page. Well done.

T-Mann036 reply Replies: 0 || 2014-11-24 03:43:11
This is truly one of the BEST recording sessions ever!

ongiz reply Replies: 0 || 2014-02-17 14:48:17
Can you please upload the Song Subway Heist Hybrid?

senat reply Replies: 0 || 2014-02-17 01:12:08
i love this score

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The Code (Complete Score) soundtrack - Atli Örvarsson 2009